The latest Marvel Rivals update has finally added the ever-fiery Human Torch and the rock-solid Thing to the roster, but alongside these two powerhouses comes a sneaky little challenge that has sent the community on a frantic statue hunt. I’m talking about the Ruined Idol achievement, which demands you “Shatter the Bloodstorm One statue when Eternal Night falls on New York.” At first glance, it sounds like a cryptic riddle buried in a chaotic hero shooter. After spending hours chasing this objective while dodging webs and gamma blasts, I can tell you it’s actually a delightfully straightforward task—if you know exactly where to look and how to approach it. Let me guide you through the entire process so you can add this achievement to your collection without tearing your hair out.
The Bloodstorm One statue can only be found on the Central Park map, a Gothic nighttime playground that arrived in the same season. Back when the midseason patch dropped, there was a limited-time Quick Match (Central Park) queue that guaranteed you’d land on this map, making the hunt laughably easy. However, as of 2026, that mode has sailed into the sunset, and Central Park now rotates into the standard map pool. If you really want to force the issue, I recommend queuing for Quick Match during peak hours when map variety is wider, or simply playing until Central Park appears naturally. Here’s the crucial asymmetry: the statue sits in a zone that attackers can’t reach until they’ve captured Ratatoskr, the first objective. Defenders, on the other hand, spawn right next to the path leading to it. So if you’re serious about nabbing this achievement, pray you’re on defense—or bide your time and seize the moment during overtime chaos when the enemy team is too distracted to notice you veering off course.
To pinpoint the statue, I want you to imagine the battlefield as a clockwork diorama of Dracula’s domain. When you’re approaching the second convoy checkpoint—the towering entrance doors to the castle—resist the urge to push through the central gates. Instead, peel off to the left like a wraith slipping through the cracks of reality. You’ll see a smaller, seemingly neglected doorway. Walk through it and follow the corridor as it snakes leftward. The ambient sound of battle will dull into a low hum, and you’ll enter a long, dim hallway that feels like the ribcage of some slumbering beast. At the very end, right next to a glowing health pack, stands the Bloodstorm One statue. It’s a somber, life-sized effigy of a vampire warrior, frozen mid-scream, with crimson energy pulsing faintly across its surface. This is your target.

Locating the statue is the hard part. Destroying it is like shattering a brittle sugar sculpture. A few love taps from any melee attack will do the job—no need to waste a precious ultimate or burn cooldowns. I’ve found that heroes like Black Panther, Magik, or even Bruce Banner (before he morphs into Hulk) can dispatch it in under three seconds with basic punches. But here’s the sting in the tail: only one player in the entire match can claim the destruction. The statue doesn’t respawn, and once it crumbles, it’s gone for everyone else. I learned this the hard way when I watched a teammate casually punch it into dust while I was still a corridor-length away, sprinting like a man chasing the last slice of pizza at a party. If that heartbreak happens to you, don’t tilt—just requeue and hope the RNG gods grant you a defense slot on Central Park again.
While you’re pounding the statue, the whole experience feels like performing a secret ritual in the middle of a raging storm. The distant cacophony of ultimates and the frantic pings of your team melt away, replaced by the visceral crunch of crumbling stone. Once the statue shatters, a subtle visual effect washes over the area—dust motes dancing in the moonlight—but no immediate notification appears. You won’t know you’ve earned the achievement until the match ends and the results screen slides into view. So don’t panic if nothing pops up; just play out the game normally and let the dopamine hit come during the post-match recap.
A few tactical tips to make this even smoother: If you’re on attack and desperate, wait until your team has pushed the payload deep into enemy territory. During the spawn-room scramble, you can sometimes slip through the defensive line and reach the left corridor unnoticed. I’ve also seen clever Star-Lord players use his hyper-mobility to dash past the frontline and complete the objective in the blink of an eye. Still, the safest bet is simply to queue with a friend who can pick a beefy Vanguard to create a distraction while you break off. Communication is key—let your team know you’re achievement hunting, because a 5v6 for thirty seconds might cost you the round, but most players in Quick Match are surprisingly understanding.
The Ruined Idol achievement is ultimately a love letter to explorers, a tiny nod to those of us who enjoy peeling back the layers of a map while everyone else is busy brawling. It’s not difficult, but it demands a blend of patience, map knowledge, and just a dash of serendipity. With Central Park now a permanent fixture in the rotation, you’ll have plenty of chances to chip away at this goal. So next time you hear the Eternal Night fall over New York, remember the left door, the long hallway, and that eerie, waiting statue. Happy shattering.